As much as I am enjoying revisiting my old Skaven models we should not forget that the main purpose of this blog is the wonderful game of Warmaster. And as we managed a quick game I thought I might present a selection of pictures from this entertaining little game.
We decided on an anarchic gametype where we had three sides of 1250 points that were all at war with each other. We have tried this before and it presents remarkably few problems while allowing for some serious murderous fighting :-).
There wont be a detailed report but I'll briefly write below each picture what was going on - especially on my flank where the most blood was shed (as bloody usual :-)).
The Ottoman Turks setup - using Carthagian troops (so thats not Hannibal but Suleiman the Magnificient :-)).
Army contained: 1x General, 1x Leader, 2x Shepharis and 1x Kapikula (Heavy Cavalry), 2x Janissaries, 2x Akincis, 5x Azabs, 6x Vassals, 1x Cannon and 1x Heavy Cannon (1250 and a break point of 10 (20 units).
Most flanks had some of the terribly bad infantry while the artillery was placed in the corner, Janissaries facing towards the river and the Heavy Cavalry held in reserve.
The Teutonian forces - cleverly or cowardly (or perhaps a mixture of both) deployed far backwards to see what the opponents decided to do. Only the ArtilleryMaster seems eager to get into action. The rest is comprised of 1x Grand Master, 1x Magister, 3x Brother Knights, 2x Crusader Knights (five heavies ... auchie!) and 2x Light Horses, 2x Crossbowmen, 2x Spearmen (with pavisses).
The valiant and brave (Must add more adjectives later .-)) House of York, once again deployed in magnificent style - ready to defeat the evil opponents! (My army if you werent sure .-)).
1x King, 1x Leader, 3x MenAtArms Mounted, 4x Shire Longbowmen, with stakes, 4x Shire Bill, 6x Irish Warbands and 2x Peasants.
After a couple of turns the Ottomans have entrenched themselves within the village and it's fields. The Yorkian Men-At-Arms move slowly foward to try and clear some of the useless Turkish infantry away...
On the other flank the Shire defensive units have moved forward, but the Irish are still hanging back - drinking probably. The Infantry are not looking forward to receiving the charge of all the Heavy cavalry units in front of them - but for some reason the order to deploy stakes have yet to arrive...
Teutonian indecision allows the Yorkian infantry to deploy stakes and to get Irish support from the nearby woods - ready to charge any horses that are thrown back by the impresssive defences...
A great game - a couple of anxious turns were we tried to decide what way to send our armies before it turned into mainly a cavalry battle as they were the only units to make it through the defensive gaps etc.
The final results were as follows:
Teutonian losses: 1xBrotherknights and ½ a unit of Light Horses: 180 (Bloody coward won!).
Yorkian Losses: 2½ Irish, 1Longbow, 1½ Bill and 2 MenAtArms: 475p.
Ottoman Turks Losses: 1 Kapikula, 2x Shepharis, 2xAkincis, 4Vassals, 3Azabs: 665 (and BROKEN!)
And even though the Ottomans have since tried to disprove the fact that they once again fled the field, they indeed did so - because even Skirmishers count towards break point - when they have an armour save (and Akincis save on a 6+.....).
Anyways - a bloody fun and, well, bloody game :-). It is a brilliant ruleset and with some comrades it always ensures a pleasant evening.
Hope you enjoyed the pictures,